![]() ![]() Then tou round out the first wave of entries we have seen developer enter " Sonic SMS 3 Timelines" which is port of a fan made Sonic game that takes Sonic on a new adventure. ![]() In the Game Port category we have seen 3 entries approved we have seen PS Vita legendary developer provide three projects the first being "Beat2k" (A Dance Dance Revolution Clone) and also the developer has entered " Zik-Zak Vita" which is a great game that testes your reaction time getting through each level, Then also submitted "Eldritch" is a first person shooter inspired by games like roguelikes, immersive sims, and H. this game is a Silent Hill 2/Alan Wake style survival horror game. The gameplay is still early but the developer has big plans for the game called " The Four of us are Dying". We have an ambitious Original Game that has been in the making for awhile and aims to provide AAA graphics and effects. If you have not heard yet, there is a a PS Vita Contest that is currently on going and the submission period for projects is from July 22nd, 2023 September 22nd, 2023 You can learn more about the contest prizes, rules and the submissions process at the official website. The FuHEN - PS Vita Contest is underway and we have already 4 submissions that have been approved for entry: We have seen 3 Game Ports submitted and also a new Original Game for the PS Vita. Xavier from consoleX for donating a ps vita device.Unauthorized distribution of an installable package with non freeware games included is a violation of the copyright law and is as such forbidden.Once all the dependencies are correctly setup, an installable package can be obtained from source by issuing the following command: The pre-compiled gtu release of vita-shader-collection from, copy all headers to $VITASDK/arm-vita-eabi/include and the library libvitashaders.a to $VITASDK/arm-vita-eabi/lib.The renaming is necessary to prevent conflict with the official vita2d lib that comes with the VitaSDK. The fbo branch of libvita2d from, copied under new names libvita2d_fbo.a in $VITASDK/arm-vita-eabi-gcc/lib and vita2d_fbo.h in $VITASDK/arm-vita-eabi/include.zlib, libpng, libjpeg-turbo, libogg, libvorbis, flac, curl, openssl, freetype, from.This port of ScummVM to the PSP2 is based on SDL2. ![]() Triangle Escape (used to skip cutscenes).Square Period '.' (used to skip dialog lines).R Trigger Shift (used to enable Mass Add in menu).DPad Cursor Keys (useful for character motion).Note: Saves are written in the ux0:/data/scummvm/saves folder. ![]()
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